generador de estadísticas para Blender

Posted by | June 05, 2012 | Blender, recursos | 44 Comments

En estos días me ha tocado renderizar mucho, asi que mientras tanto he aprovechado para rehacer algunas cositas del generador de gráficas del año pasado, me quedaron pendientes las gráficas por líneas comparativas, asi que buala!!! aquí llegaron.
botón derecho > guardar enlace como:
www.klibre.net.ve/descargas/blender_stats_generator.txt

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####</code>

bl_info = {
"name": "Chart Graphics Generator",
"author": "klibre, PKHG, thanks to JesterKing, Oscurart, Carlos Guerrero",
"version": (0,0,5),
"blender": (2, 6, 3),
"api": 40101,
"category": "Add Curve",
"location": "View3d &gt; Tools",
"description": "Tool to build bar graphics from csv databases,",
"warning": "",
"wiki_url": "",
"tracker_url": "http://www.klibre.net"}

#----------------------------------------------------

import bpy
import csv
from math import pi
import mathutils
import random
import sys

#-------------------globals---------------------------------
pid2 = pi * 0.5
sce = bpy.context.scene
obj = bpy.context.object
bc = bpy.context
boo = bpy.ops.object
boc = bpy.ops.curve
bot = bpy.ops.transform
suma = 0
chartType = '' #not yet used
negativValueSeen = False
sizesCVSfile = None
colnrPKHG = '-1'
factorescala = 5
cvs_colums = 0
allData = None
sce.frame_start = 0
#sce.frame_end = 500
time = 20
origin = bc.scene.cursor_location

#-------------------end globals---------------------------------

def interuptMe(where,debug = True):
if debug:
print(where);
__import__('code').interact(local={k: v for ns in (globals(), locals()) for k, v in ns.items()})

def getCSV(path):
global sizesCVSfile, cvs_colums
result = False
try:
csvfile = open(path, 'r')
dialect = csv.Sniffer().sniff(csvfile.read(1024))
csvfile.seek(0)
reader = csv.reader(csvfile, dialect=dialect)
csvData = []
for data in reader:
csvData.append(data)
result = csvData
cvs_rows = len(result)
cvs_colums = len(result[0])
sizesCVSfile = [cvs_colums, cvs_rows]
csvfile.close()
except:
print("no good csv file adress given!")
self.report({'INFO'}, "no good csv file adress given!")
return result
#
#
#def finalfps():
# if bpy.ops.screen.keyframe_jump(next=True) == true :
#
# bpy.ops.screen.keyframe_jump(next=True)
#
# else :
#
# return {"FINISHED"}

class ImportadorUI(bpy.types.Panel):
bl_label = "Generador de Graficas"
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'

def draw(self, context):
global colnrPKHG, allData, cvs_colums, time
layout = self.layout
col = layout.column(align=1)
row = layout.row()
split=row.split()
col.label("Path of the CSV file:")
row.operator("lee.ruta",icon="FILE_SCRIPT")
col = split.column()
col.prop(bc.scene,"importPydataPath")
row = layout.row()
row.prop(bc.scene,"useColumnNr")
colnrPKHG = bc.scene.useColumnNr
path = bc.scene.importPydataPath
check = getCSV(path)

if colnrPKHG &gt;= cvs_colums:
print("column ", colnrPKHG," not possible")
elif check:
allData = check
row=layout.row()
split=row.split()
colL0 = split.column()
colL0.label("Graphic Type:")
row = layout.row()
row.prop(bc.scene,"scaleFactor")
factorescala = bc.scene.scaleFactor
row=layout.row()
split=row.split()
colL1 = split.column()
colL1.operator("importador.cubos", icon="MESH_CUBE")
colR1 = split.column()
colR1.operator("importador.cilindros", icon="MESH_CYLINDER")
colL3 = split.column()
colL3.operator("importador.trazos", icon="CURVE_DATA")
colL6 = split.column()
colL6.operator("fabricar.quesito", icon="MESH_CIRCLE")
row=layout.row()
split=row.split()
colL5 = split.column()

if suma = 0:
boo.text_add(location=((origin[0] + distancia),(origin[1]+1.5),(origin[2]+((escalado)*2)+0.2)),rotation=(pid2, 0, 0))
else:
negativValueSeen = True
self.report({'WARNING'}, "negative value occured")
print("error: not meaningfull with negativ values")
return {"CANCELLED"}
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=data[colnrPKHG], accent=False)
boo.editmode_toggle()
bpy.ops.format.curves()
bpy.ops.mesh.primitive_cube_add(location=((origin[0] + distancia+1),(origin[1] +1.5),(origin[2] + escalado)))
bot.resize(value=(1,1,escalado))
# [end a simple animation]
boo.origin_set(type='ORIGIN_CURSOR', center='MEDIAN')
boo.transform_apply(scale=True)
iescalado += escalado + 10
bpy.ops.anim.change_frame(frame = (iescalado+time))
bpy.ops.anim.keyframe_insert_menu(type='Scaling')
bpy.ops.anim.change_frame(frame = (iescalado))
bot.resize(value=(1,1,0.01))
bpy.ops.anim.keyframe_insert_menu(type='Scaling')
# [end a simple animation]
boo.editmode_toggle()
bpy.ops.mesh.faces_shade_smooth()
boo.editmode_toggle()
boo.select_all(action='DESELECT')
return {"FINISHED"}

class importadorcilindros (bpy.types.Operator):
"""importa data, fabica cilindros y los textcurves con la data"""
bl_idname = "importador.cilindros"
bl_label = "Cylinders"

def execute(self,context):
global colnrPKHG, allData, chartType, origin
factorescala = bc.scene.scaleFactor
chartType = 'cylinders'
distancia= 0
iescalado = 0
bpy.ops.ver.nombres()
bpy.ops.calculo.total()
for data in allData:
distancia += 3
escalado = float(data[colnrPKHG])/factorescala
if escalado &gt;= 0:
boo.text_add(location=((origin[0] + distancia),(origin[1]+1.5),(origin[2]+((escalado)*2)+0.2)),rotation=(pid2, 0, 0))
else:
negativValueSeen = True
self.report({'WARNING'}, "negative value occured")
print("error: not meaningfull with negativ values")
return {"CANCELLED"}
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=data[colnrPKHG], accent=False)
boo.editmode_toggle()
bpy.ops.format.curves()
bpy.ops.mesh.primitive_cylinder_add(location=((origin[0] + distancia+1),(origin[1] +1.5),(origin[2] + escalado)))
bot.resize(value=(1,1,escalado))
# [end a simple animation]
boo.origin_set(type='ORIGIN_CURSOR', center='MEDIAN')
boo.transform_apply(scale=True)
iescalado += escalado + 10
bpy.ops.anim.change_frame(frame = (iescalado+time))
bpy.ops.anim.keyframe_insert_menu(type='Scaling')
bpy.ops.anim.change_frame(frame = (iescalado))
bot.resize(value=(1,1,0.01))
bpy.ops.anim.keyframe_insert_menu(type='Scaling')
# [end a simple animation]
boo.editmode_toggle()
bpy.ops.mesh.faces_shade_smooth()
boo.editmode_toggle()
boo.select_all(action='DESELECT')
return {"FINISHED"}

class trazador (bpy.types.Operator):
"""importa data, fabica lineas y los textcurves con la data"""
bl_idname = "importador.trazos"
bl_label = "Lineas"

def execute(self,context):
global colnrPKHG, allData, chartType, origin
factorescala = bc.scene.scaleFactor
chartType = 'trazos'
bpy.ops.ver.nombres()
count = 0
while colnrPKHG &gt; 0:
boc.primitive_bezier_curve_add(enter_editmode=True, location=((origin[0]),origin[1],origin[2]))
boc.delete(type='ALL')
curvita2 = bc.selected_objects[0]
curvita2.data.extrude = 0.3 /factorescala
distancia= 0
for data in allData:
distancia += 3
escalado = float(data[colnrPKHG])/factorescala
boc.vertex_add(location=(origin[0] + distancia + 0.5,origin[1],(origin[2]+(escalado)+0.2)))
boc.handle_type_set(type='VECTOR')
bpy.ops.curve.select_all(action='TOGGLE')
bpy.ops.curve.select_all(action='TOGGLE')
boc.subdivide(number_cuts=1)
boo.modifier_add(type='BUILD')
boc.handle_type_set(type='FREE_ALIGN')
boo.editmode_toggle()
boo.convert(target='MESH')
boo.modifier_add(type='BUILD')
distancia= 0
for data in allData:
++count
print (count)
distancia += 3
escalado = float(data[colnrPKHG])/factorescala
if escalado &gt;= 0:
boo.text_add(location=((origin[0] + distancia ),(origin[1]-0.2),(origin[2]+escalado+0.8)),rotation=(pid2, 0, 0))
else:
negativValueSeen = True
self.report({'WARNING'}, "negative value occured")
print("error: not meaningfull with negativ values")
return {"CANCELLED"}
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=data[colnrPKHG], accent=False)
boo.editmode_toggle()
bpy.ops.format.curves()

colnrPKHG -=1

return {"FINISHED"}

class calculototal (bpy.types.Operator):
"""muestra la suma total de los elementos"""
bl_idname = "calculo.total"
bl_label = "Total"

def execute(self,context):
global colnrPKHG, allData, suma , negativValueSeen, factorescala, origin
negativValueSeen = False #assume OK at start
suma = 0
for data in allData:
tmp = float(data[colnrPKHG])
if tmp &lt; 0: negativValueSeen = True self.report({'WARNING'}, "negative value occured") print("error: not meaningfull with negativ values") return {"CANCELLED"} suma += tmp sumados ="total:" + str(suma) boo.text_add(location=((origin[0]-1.5),origin[1],(origin[2] + 3)),rotation=(pid2, 0, 0)) boo.editmode_toggle() bpy.ops.font.delete() bpy.ops.font.text_insert(text=(sumados), accent=False) boo.editmode_toggle() bpy.ops.format.curves() sce.frame_end = suma + 30 boo.select_all(action='DESELECT') return {"FINISHED"} class calculoporcentajes (bpy.types.Operator): bl_idname = "calculo.porcentajes" bl_label = "percentages" def execute(self,context): global colnrPKHG, allData, suma, negativValueSeen, factorescala, origin distancia= 0 bpy.ops.calculo.total() print("\n?????? negativValueSeen", negativValueSeen) if negativValueSeen: self.report({'WARNING'}, "negative value occured") return {'CANCELLED'} for data in allData: distancia += 3 sumando = float(data[colnrPKHG]) if sumando &gt;= 0:
porciento = '{:.2%}.'.format(sumando/suma)
escalado = float(data[colnrPKHG])/factorescala
boo.text_add(location=((origin[0] + distancia),(origin[1]+1.5),(origin[2] + (escalado*2)+1.1)),rotation=(pid2, 0, 0))
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=(porciento), accent=False)
boo.editmode_toggle()
bpy.ops.format.curves()
boo.select_all(action='DESELECT')
else:
print("negativ value for percentage not meaningful+ ")
return {"FINISHED"}

class vernombres (bpy.types.Operator):
"""importa data, fabica cilindros y los textcurves con la data"""
bl_idname = "ver.nombres"
bl_label = "Names"

def execute(self,context):
global factorescala, origin
path = bc.scene.importPydataPath
reader = csv.reader(open(path, 'r'))
distancia= 0
#separacion de las cajitas
for data in reader:
distancia += 3
data[0]=data[0].replace(' ', '\n')
boo.text_add(location=((origin[0] + distancia),origin[1],(origin[2]+0.3)),rotation=(pid2, 0, 0))
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=data[0], accent=False)
boo.editmode_toggle()
bot.resize(value=(0.6,0.6,0.6))
bpy.ops.format.curves()
boo.select_all(action='DESELECT')
return {"FINISHED"}

# Material by http://wiki.blender.org/index.php/Dev:2.5/Py/Scripts/Cookbook/Code_snippets/Materials_and_textures
class coloreargrafica (bpy.types.Operator):
"""asigna un material a la grafica azar"""
bl_idname = "colorear.grafica"
bl_label = "Paint it!"

def execute(self,context):

for ob in bpy.data.objects:
if ob.type == 'CURVE' or ob.type == 'MESH':
boo.material_slot_remove() #TODO PKHG??? i think for apply a second time
x = random.uniform(0.05, 0.95)
y = random.uniform(0.05, 0.95)
z = random.uniform(0.05, 0.95)
colordifuso = bpy.data.materials.new('RandomColor')
colordifuso.diffuse_color = (x,y,z)
colordifuso.specular_color = ((x+0.4),(y+0.4),(z+0.4))
colordifuso.specular_intensity = (0.7)
boo.select_all(action='DESELECT')
boo.select_by_type(extend=False, type='MESH')
bc.object.data.materials.append(colordifuso)
boo.select_all(action='DESELECT')
else:
self.report({'INFO'}, "Please. select any object before")
return{'FINISHED'}

class fabricarquesito (bpy.types.Operator):
"""Viva la arepa"""
bl_idname = "fabricar.quesito"
bl_label = "Arepas"

def execute(self,context):
global colnrPKHG, allData, chartType, suma
chartType = 'arepas'
tmp = [ float(el[colnrPKHG]) for el in allData if float(el[colnrPKHG]) &gt; 0]
suma = sum(tmp)
if suma == 0:
self.report({'WARNING'}, "not one positive value given")
print("\n***error*** a pie-chart needs at least ONE positive value!")
return {'CANCELLED'}
origin = bpy.context.scene.cursor_location
distancia= 0
desfase = 1.1
objList = []
counter = 0
for data in allData:
counter += 1
sumando = float(data[colnrPKHG])
if sumando #PKHG zero and negative not handled, not meaningful in pie-charts
message = "not strict positiv value seen: " + str(sumando) + " at row " + str(counter)
self.report({'WARNING'}, message) #only two parameters allowed!
# print({'WARNING'}, "not strict positiv value seen: ", sumando," not used")
continue
porciento = sumando/suma
porciento2 = porciento * pi * 2
bpy.ops.curve.primitive_bezier_curve_add( location=(origin[0],origin[1],origin[2]))
bot.translate(value=(desfase,0,0))
boo.editmode_toggle()
bot.translate(value=(1,0,0))
bot.resize(value=(1,0,0))
boo.editmode_toggle()
boo.modifier_add(type='SCREW')
obj = bc.selected_objects[0]
obj.modifiers['Screw'].angle = 0
obj.keyframe_insert(data_path='modifiers["Screw"].angle', frame = sumando)
obj.modifiers['Screw'].angle = porciento2
boo.select_all(action='TOGGLE')
boo.select_all(action='TOGGLE')
bot.rotate(value=(-porciento2,), axis=(0,0,1), constraint_orientation='GLOBAL')
obj.keyframe_insert(data_path='modifiers["Screw"].angle', frame = (sumando+time))
boo.modifier_add(type='SOLIDIFY')
obj.modifiers['Solidify'].thickness = 0.7
boo.modifier_add(type='EDGE_SPLIT')
porciento3 = '{:.2%}.'.format(sumando/suma)
objList.append(bc.active_object)
boo.text_add(location=((origin[0]),(origin[1]),(origin[2]+0.3)),rotation=(pi/2, 0, porciento2/2))
objList.append(bc.active_object)
boo.editmode_toggle()
bpy.ops.font.delete()
bpy.ops.font.text_insert(text=(" "+porciento3), accent=False)
boo.editmode_toggle()
bot.rotate(value=(-porciento2,), axis=(0,0,1), constraint_orientation='GLOBAL')
bot.resize(value=(0.5,0.5,0.5))
bot.translate(value=(4, 0, 0), constraint_axis=(True,False,False), constraint_orientation='NORMAL')
bpy.ops.format.curves()

for el in objList:
el.location = origin

bpy.ops.calculo.total()
return{'FINISHED'}

class aligncurvestocamera (bpy.types.Operator):
"""Align data to camera"""
bl_idname = "align.data"
bl_label = "Align data"

def execute(self,context):

boo.select_by_type(type='FONT')

if bc.selected_objects[0].type == 'FONT':
boo.origin_set(type='ORIGIN_GEOMETRY', center='MEDIAN')
boo.visual_transform_apply()
bot.select_orientation(orientation='VIEW')
bot.transform(mode='ALIGN', constraint_orientation='VIEW')
boo.select_all(action='DESELECT')
#
# else:
# message = "You have to build data before"
# self.report({'WARNING'}, message)
#

return{'FINISHED'}

#-----REGISTROS------------------------
def register():
## CREO DATA FILEPATH
bpy.types.Scene.importPydataPath=bpy.props.StringProperty(default="ruta.csv")
bpy.types.Scene.useColumnNr=bpy.props.IntProperty(name = "Nr. of column to use",min = 1, max = 100, soft_max = 5, default = 1)
bpy.types.Scene.scaleFactor=bpy.props.IntProperty(name = "Scale factor",min = 1, max = 1000, soft_max = 100, default = 10)

## REGISTRA CLASSES
burc = bpy.utils.register_class

def unregister():
## DESREGISTRA CLASSES
burc = bpy.utils.unregister_class

if __name__ == "__main__":
register()

# bye bye register one to one
bpy.utils.register_module(__name__)

About admin

Actualmente trabajo como animador digital freelance con tecnologías basadas en software libre, sobretodo en Blender.

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